Evgeny: The developer of the popular mining game Berryclub
NEAR
2021-01-28 06:57
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Evgeny is currently a senior software engineer at NEAR, responsible for the development of NEAR's runtime and smart contracts.

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game

A few months ago, a DApp called BerryClub deployed on NEAR quickly became popular in the circle. Although it is only a small pixel game, it still cannot stop the enthusiasm of players. The data shows that the daily activity of this game can even be comparable to that of the former CryptoKitties game at the peak stage. Even after several months of online, the number of contract calls per day is still maintained at about hundreds of times, ranking first among similar products top spot.

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Berry Club pixel pattern
The lead development of this game is Evgeny, the current senior development engineer of the NEAR team. According to Evgeny's description, his original purpose of developing this game was to attract people to use NEAR tokens, and at the same time test NEAR's RPC and node facilities to ensure that they can withstand greater pressure. "I didn't expect this game to get so much attention," laughs Evgeny. Facing the sudden increase in traffic and attention, Evgeny was a little caught off guard, but it also gave him the courage and determination to continue to make this game a good one.
Evgeny said frankly that the current game mechanism of BerryClub is relatively simple. It is just that users use NEAR tokens to buy avocados. Each avocado represents a pixel and can be used to draw various patterns on the drawing board. However, according to his plan, the future Berry Club will have a larger and more complex structure. "You can think of it as Farmville, the American version of Happy Farm." It is understood that FarmVille is developed by Zynga, an American social game developer. The game developed by Facebook, released on June 19, 2009, is the most popular application in Facebook. As of March 2010, the number of FarmVille users has reached more than 80 million people. The total number of FarmVille users accounts for about 20% of the total Facebook users and exceeds 1% of the world's population.
Although there are such excellent game works in front of him, Evgeny is still full of ambition and firmly believes that he can do this. "Many props in the current game field cannot be freely traded. If we can rely on blockchain technology to break this barrier and increase the fun of the game, I believe it is not impossible to create a FarmVille that is popular all over the world."
Evgeny revealed that various tests are currently being conducted on BerryClub. The future game version will undergo multiple iterations. At that time, more players will be attracted to the NEAR platform, which will also play a positive role in the growth and development of the NEAR ecosystem.

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genius
If you carefully observe Evgeny's responsibilities in the NEAR team, you will find that he covers almost all important areas that blockchain development can involve. According to Evgeny, the projects he is directly involved in include NEAR's runtime, smart contracts, virtual machines, and account models. It is precisely for this reason that he often needs to connect with many colleagues. In his words, different colleagues will raise their needs every moment, and meetings and discussions for several hours in a row are commonplace.
And all of this is actually inseparable from its profound technical background. In fact, Evgeny's achievements in the technical field can be described as cheating. He started programming when he was 8 years old. Before graduating with a master's degree, he won the world programming competition ACM ICPC, becoming one of the few contestants in the world who won this honor. After that, he successively worked for top companies such as Google and Facebook, and obtained two technical patents during this period.
Of course, the development of technology also requires repeated practice on weekdays, which Evgeny deeply agrees with. According to his memories, when he was in college, he had to practice in the computer room for 4 to 5 hours a day. Even in the hot summer, the room was extremely hot, and he never stopped. Before participating in the World Programming Contest, he and his team practiced day and night. "We collected all the contest questions over the years, and repeatedly studied and deduced one question after another until the problem was solved." At that time, computers were far from as advanced as they are now, and because of old machines, computer crashes, and system crashes, It happened frequently, and several people still patiently repaired it, and continued their practice when the system returned to normal.

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In this way, he and his classmates made it to the day when the competition was held, and won the championship in one fell swoop. It was also because of his excellent grades that Evgeny was admitted by Google, which was in full swing at the time, with little effort in the subsequent job hunting process. Evgeny said that he is honored to be a member of Google, but he is even more grateful to the self who has been working tirelessly for his dream.

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"Google is a cool company." Evgeny, who just came to Dachang, was attracted by everything around him, whether it was Google's popular motto of "Don't be evil" or the much-anticipated TensorFlow machine learning project. Evgeny, who is new to the workplace, sees cool existence in his eyes.

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Evgeny at Google
However, the glorious surface hides many crises. Although the project attracted a lot of traffic in the early stage, due to the failure to accurately understand user needs, users did not buy many new features, and the time spent by users fell precipitously, and the aura of Google+ quickly dimmed. At the same time, due to the continuous expansion of Google, the scale of the organization continues to expand and become more and more bloated. Evgeny was deeply touched by this. At that time, some decisions needed to be approved layer by layer, which was very troublesome and a lot of time wasted. Moreover, Evgeny began to have a strong interest in virtual reality technology, and Google did not pay enough attention to this technology. Therefore, Evgeny chose to leave at this time and entered Facebook, which is investing heavily in virtual reality technology.

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At that time, Facebook could be described as rich and powerful. It spent 2 billion US dollars to acquire the virtual reality company Oculus, and quickly gained a place in the field of virtual reality. Evgeny got his wish and joined the Oculus product team, responsible for 360 Video and some development work on mobile and web. It was also during this period that he met John Carmack, who had a profound influence on him.

John Carmack

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After working at Facebook for a few years, Evgeny felt that Facebook was beginning to become as bloated as Google, so he quit his job from Facebook again and embarked on a journey to find the next target.

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Destination
Years of working experience in large factories has given Evgeny more job options. Evgeny also admitted that he is not worried about finding a job. The only thing he cares about is the company worth serving and the industry with development potential. Just then, the NEAR team caught his attention.Evgeny believes that,, is one of the teams most likely to make a breakthrough in the blockchain field. However, he also said that in addition to the technical background, what he values ​​more is the openness and tolerance deeply rooted in the team culture. "Almost all the technical codes of the team are open source, which can be found on Github." Evgeny, who agrees with Carmack's open source concept of technology, seems to have found his real home in NEAR. In his view, the NEAR team is a faithful practitioner of the concept of open source technology, which is beneficial to the technological progress of the entire industry.

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Evgeny (front row, second from left) and NEAR early team members
Moreover, unlike the previous companies, the entire NEAR team has less than 100 members, and there is no problem of overstaffed organization and low administrative efficiency faced by Google and Facebook. "Everyone discussed issues in a very open atmosphere, and then quickly made decisions." This is why NEAR took only a few months from the infrastructure construction to the mainnet launch. Efficient communication and collaboration between teams undoubtedly played a great role in promoting.
Alex was very happy to see his fast followers on Twitter. He felt that he was finally going to be popular, and he was very excited every day in the office. "I told myself at the time that the $5 was really worth it." But the happiness didn't last long, and soon Twitter discovered the problem of fake followers, and Alex's Twitter followers quickly returned to the original level, Evgeny also told Alex In fact, it was just a prank on his part. Alex shook his head helplessly, thinking that this matter was really angry and funny.

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Sasha emoticon packageHe and Sasha, NEAR's Director of Business Development, also had a lot of interesting things happen. SeenInterview with Sasha
All of my friends know that Sasha is helpful and friendly. Every time my friends encounter problems, they often seek help from "Sasha Services". Over time, Evgeny used Sasha's avatar to create a set of meme expression packs called "Sasha Services", in which Sasha swapped faces with various real-life characters, including some familiar celebrities, such as Putin the Great and the base in The Matrix. Nu Reeves and more. This series of spoof pictures, coupled with Sasha's meticulous style, quickly spread in the major communities of NEAR, and became a must-have weapon for everyone's daily fighting pictures. Sasha has also become a representative of the new generation of Internet celebrities in the European and American crypto circles, and she will be recognized by everyone wherever she goes.

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