What happened to the public chain "changing the dynasty", and EOS, which was once again caught in the consortium's control controversy?
31QU
2019-08-24 04:30
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For some time to come, the throes of this breakthrough will continue.

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(ID: blockchain31), author: 31QU Ganoderma lucidum, reprinted with authorization by Odaily.

The topic of EOS being over-centralized and controlled by a few people has once again caused waves.

On August 23, in response to Larry Sanger, CIO of the decentralized version of Wikipedia Everipedia, Larry Sanger's remarks yesterday - "If EOS is centralized and controlled by a Chinese consortium, we will give up the development of DApps", Li Xiaolai commented, "Without me, there is no EOS?"

As the first batch of DApp projects after the launch of the EOS mainnet, Everipedia once attracted attention because it was the first airdrop project of EOS. Now, even the entrepreneurial teams in the EOS ecosystem have begun to criticize the community governance of EOS.

The sluggish currency price and the new news of the new generation of public chains appear one after another, which also seems to show that the majesty of public chains such as EOS is no longer, but is this really the case? 31QU talked with Yu Shi, the founder of EOS beijing, about the problems exposed by EOS, DApp ecology, node revenue, and the future development direction of the public chain.

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Public chain nodes are not a profitable business

I can still vividly remember the intense node super campaign last year.

At that time, EosStore, which claimed to have an eight-figure EOS digital currency fund, entered the market with a high profile. The founder Lu Haifeng introduced that in the future, EosStore "may invest all the funds in the fund into the EOS digital currency ecology to help the development and incubation of DApps." ", "Even if they don't run for office, they have to build connections with developers."

At that time, EosStore also held a media conference. Every participant received a huge grapefruit, full of meaning, and the whole venue was very lively and full of passion. But now, EosStore has been silent for a long time, and the completely different scenes seem like a world away.

In addition, EOS Canon, EOS Gravity Zone, EOS ASIA, EOS beijing, meet.one and other nodes also have their own unique tricks, and online and offline activities continue to push the discussion of EOS to a new climax.

On July 3, the results of the EOS super node voting campaign were released. Huobi Mining Pool won the championship all the way. A total of 7 Chinese teams stood out and were selected as the top 21 super nodes.

After the end of the node election, the lively DApps followed. Games such as BetDice and EOS Pixel were screened for a while. chain" name.

Since then, the media has successively revealed that Huobi EOS nodes vote for profit, and super nodes form alliances; BM appeared in the EOS Telegram group to express his views and was "leaved"; because of efficiency and other issues, the EOS arbitration system has been controversial; it is known as the world's earliest, The largest EOS community and the only overseas community EOSgo (forums.eosgo.io) with Block.One executives resident in the early days also reported suspected "death" news...

There are many problems that seem to be unsolvable.

Although EOS is no longer lively, there are still people entering the market.

A week ago, OK Mining Pool came from behind, and its EOS node ranking suddenly jumped from the 24th node to the first. With 200 million votes, OK Mining Pool also opened the "OK Mining Pool EOS Node The Chase” campaign, which claims to cast 115 million votes.

However, according to the media block rhythm analysis, according to the EOS rule of 30 votes per vote, the OK mining pool needs to prepare up to 4 million votes to cover all votes. But even if the OK mining pool has prepared hundreds of millions of votes, it still "cannot send well-known developer community nodes into the top 21", so it will not have a subversive impact on the current super node pattern.

In addition, he also said, "Nowadays, node voting is already a profitable business behavior. Many nodes have set up dividend rights, and the current income of super nodes has dropped by 80% compared with before." EOS super nodes are not a way to make money. According to Yushi’s judgment, the profit space of nodes will be further compressed in the future, “it will eventually approach 0 infinitely.”

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EOS beijing once tested the water to develop DApp

Election node is one thing, DApp is another.

Since the second half of last year, with the launch of the EOS mainnet, the team dedicated to DApp development has also ushered in the spring.

Last November, when 31QU interviewed Yushi, EOS beijing was preparing for the chain game EOSDOTA (Defence Of The Alliance). Competitive card winning, daily activities, achievement honors, and easter egg prizes are all in one.

"Our original intention was actually to add more fun games to the EOS ecosystem, rather than simply focusing on making money."

Yushi said that the card design process was not easy. After going through many rounds, he picked out more than a hundred characters from hundreds of original pictures, "designed the background of the story", "originally thought of creating a unique image for each character. Designing the story, in the end it didn’t work out.”

It is understood that although EOSDOTA is still not as good as traditional games in terms of playability, it is already considered a "clear stream" in the DApp ecosystem full of quiz and gambling games.

He said that the success of EOSDOTA is not due to the team, but should be attributed to EOS. "After the game was launched, many EOS supporters came here, and many people spontaneously helped the team promote it." Yushi introduced that in the first month after the game was launched, The turnover of EOSDOTA once reached more than 10,000 EOS, which was the most glorious moment.

A few months ago, EOSDOTA suspended updates, "The reason is very simple, no more money."

After testing the waters this time, he concluded, “Later we found out that in fact, fun games don’t necessarily have to exclude those gameplays that can make players make money. For example, the mining gameplay we launched later proved that it can indeed retain some users.”

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The current status of the public chain reflected

Since the beginning of this year, the voices of former star public chains, such as EOS, Tron, IOST, and Nebulas, have gradually faded, and they seem to be dying down.

EOS has not stopped moving forward.

At the EOS first anniversary conference in June this year, three new products and an update were officially announced. Among them, three new products are Coinbase Earn, an EOS education project launched in cooperation with Coinbase, YubiKey, a hardware private key launched in cooperation with Yubico, and Voice, a social media application; in addition, it was announced that it will update EOS 2.0 and introduce EOS-VM.

Two days before the press conference, the parent company of EOS only spent 3.3 million EOS to purchase a large amount of memory, and suddenly became the largest owner of EOS RAM.

However, these "good" news did not seem to be reflected in the currency price. After the press conference, EOS fell in response. Several projects announced at the press conference were like stones thrown into a lake. Be quiet.

On the other side of the core team's exploration is the slow-moving DApp ecological construction.

"At present, the public chain has reached a bottleneck period, and everyone is still exploring very hard. However, after testing during this period, many chain game models have been proven to be unable to survive." Yushi told 31QU that the ecology of the public chain has not yet formed a sound Before the business model, chain games without money-making effect still failed to attract developers. "The biggest problem with DApp is that there is no wind and it can't blow up."

"Compared to public chains such as TRON, IOST, and Nebulas, EOS is more decentralized in terms of DApp ecological support."

Yushi said that in the early plans, a certain percentage of EOS’s annual additional issuance was indeed used for developer incentives, but due to various reasons, the promotion process was full of difficulties, the community could not reach a consensus, and the plan eventually fell through.

And those developer teams that originally lacked hematopoietic ability had to leave the field one after another.

In Yushi’s view, the game is still in a relatively early stage. Blockchain games are not as fun as Internet games. There is no reason for players to switch to blockchain.

DeFi may be an opportunity. "Lending products based on smart contracts can indeed solve some of the pain points of current financial products," he said. "The biggest uncertainty is the issue of compliance."

In fact, after a period of precipitation, the public chain, which was shrouded in a halo at the beginning, has gradually revealed its original appearance, and people's understanding of it has become clearer.

For EOS, in addition to the sluggish currency price, the entire public chain is also facing problems such as being criticized for centralization, collusion among nodes, and stagnant DApp ecology. Next, where should EOS go, has become a concern of EOS believers.

31QU
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